AnimPolish Patch Notes
You should receive an email with a link to update each time a patch is released. If you don't see an email, try the following. Check your spam folder, and if it isn't there, try to manually login to Gumroad to access the new files. Contact me if you still can't access the new files.
v1.07 - 11/10/2019
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Premium update only. Fixed a bug in Caching that prevented accurate exporting of geometry with animated transforms.
v1.06 - 11/2/2019
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Fixed issues that caused Wrap ++ and Sculpt Pose to cause issues when attaching polish work through the Caching section.
v1.05 - 10/17/2019
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Fixed a precision issue in Sculpt Pose that caused sculpts on tiny geo to be inaccurate.
v1.04 - 10/10/2019
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Fixed a bug in Sticky Mod that prevented it from running if you had deleted any existing ones other than the most recent.
v1.03 - 10/4/2019
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Premium update only. Fixed a number of tools including "Subdue" and "Misc. Deformation" to no longer cause issues when objects you run them on have name clashes in the scene.
v1.02 - 10/2/2019
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Added a custom data directory variable to the top of "js_animPolish_ui.py" that TDs can fill in with user directories for shared file access situations. This will prevent multiple users from overwriting each other's data files associated with "Save/Load Settings" and "Copy/Paste Attrs".
v1.01 - 9/30/2019
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Added alternate launching instructions to README for those on certain Linux machines that cause UI artifacts.
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Fixed a bug in Sculpt Pose that caused geo to not toggle visibility when sculpting, if the geo had a name clash elsewhere in the scene.
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Added a feature to Sculpt Pose that may cause a speed increase when applying sculpts in certain scenarios.
v1.00 - 9/28/2019
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Initial release!